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- on mouseDown
- global listC
- puppetSprite(32, 1)
- set the castNum of sprite 32 to 53
- updateStage()
- repeat with i = 2 to 31
- set the castNum of sprite i to 47
- end repeat
- updateStage()
- repeat with i = 33 to 48
- set the castNum of sprite i to 47
- end repeat
- updateStage()
- set listC to list()
- go(1, "flybox2.dir")
- end
-